

Then by adding some Black Level, we bring up the shadows in our image. If we move the slider to the left and down to about 1.20 we will bring more contrast into the Midtones. 80, without getting into a technical discussion of what gamma is, basically consider it a midtone curve. To fix this problem, We will once again take a look at the Lighting Adjustment and Strength This time the lighting Adjustment was at Surreal + the setting that will attempt to make most parts of the image Mid-toned and the strength was at 100.Īgain we moved the Lighting Adjustment to Natural and the Strength down to 70. Now I think you will start to notice a common thing with fixing problems.

This happens because the HDR program is trying to make everything a Midtone if you make a white (or a black) a midtone it turns gray.

This occurs when large areas of White now become gray. We changed the Lighting effect to Natural and Strength to 50 Making changes to just these controls gets rid of a lot of the haloing This is a case of too high on the Lighting adjustments (Surreal) and also too much Strength. Here is an image I made have haloing, along side it are the controls as they are in Photomatix. Haloing is a bright areas surrounding an edge, You will most likely see them in areas of high contrast The edge of a building against the sky or tree branches and power lines against that same bright condition. Haloing – Probably the most common problem with HDRs. Note: None of the after images represent a finished image they are merely to show reversal of a problem area Haloing So let’s run through a few of them and their cures. But without having used the myriad of controls in their HDR software, most people don’t know which way to turn to remove some of these unsightly demons.
#PHOTOMATIX PRO 4.1 SERIAL NUMBER HOW TO#
My HDRs look like PooDRs – How to fix the common problemsįor people that are just starting out and even for some that have been doing HDR for a while, there are some common problems that people run into.
